The Dark Queen of Mortholme: Every Ending, Every Emotion
In The Dark Queen of Mortholme, you don’t play the hero—you play the final boss.
A towering, tragic monarch bound to her throne, facing a relentless warrior who returns, again and again, to claim your life.
But this isn’t just a battle of blades—it’s a meditation on change, futility, and the aching desire to be more than what you were made to be.
Though brief, this indie gem offers six distinct endings—each a mirror reflecting the Queen’s struggle between defiance and surrender.
Let’s descend into each one, and the emotions they stir.
Ending 1: The Hero Triumphs (Canon)
This is the ending most players will reach—and perhaps the one that hurts the most.
The Queen fights valiantly, but the hero adapts, learns, and eventually overcomes her.
She dies, not with rage, but with a strange, mournful peace.
The world moves on. She does not.
This ending is widely considered the canonical conclusion, underscoring the Queen’s role as a final boss destined to be defeated.
Ending 2: The Queen Wins
Rare, but possible.
If you master her limited moveset—especially the “3-1 combo” near the throne—you can kill the hero before he grows too strong.
He will not return.
The Queen remains alone, victorious but unchanged.
A hollow triumph.
This ending can be achieved by spamming the “3” key while keeping your back against the throne.
Ending 3: Refusal to Fight
Do nothing.
Let the hero strike.
He grows frustrated, leaves, returns, and eventually kills you.
But in this ending, the Queen’s silence speaks volumes.
It’s not surrender—it’s a quiet rebellion against the cycle.
Unlocked by refusing to engage in combat, leading to the hero’s eventual departure and return.
Ending 4: The Hero Gives Up
If you defeat the hero repeatedly—never letting him push you into your second phase—he may eventually stop coming.
He sees no growth, no challenge.
You remain, unchanging.
Alone.
Achieved by consistently defeating the hero without entering the Queen’s second phase.
Ending 5: The Queen Changes
This is the most elusive ending.
If you engage in battle but then stop attacking, the hero may pause, sensing your hesitation.
He asks if you want to change.
If you affirm, he leaves.
You remain, contemplating transformation.
Reflects the Queen’s potential for change, as she chooses not to fight.
Ending 6: The Eternal Loop
A bug, or perhaps a metaphor.
If you kill the hero at the exact moment he triggers your second phase, the game may glitch—leaving you in a liminal state, neither alive nor dead.
A haunting reflection of the Queen’s eternal struggle.
Result of a specific timing during combat, leading to a softlock.
Final Thoughts
The Dark Queen of Mortholme is more than a game—it’s a poignant exploration of purpose, change, and the roles we are forced to play.
Each ending offers a different perspective on the Queen’s existence, inviting players to reflect on their own capacity for transformation.
What will you choose?
Note: This is just the ending compiled from community discussions, not the complete ending officially announced.